![]() The Pleasure Dome building is a pure moneymaker and helps with that task without requiring any long-term production scheme. The trick is to pay the debt off as quick as you can without interrupting your growth too much. The problem with debt is that it accrues 10% interest nightly, and it depresses your stock price, making you easier to acquire. Winning an auction is applied to your debt (so everyone can participate). Debt is going to happen, especially if you're going with solar power early in the game (at night you'll buy off the market instead). ![]() That being said, here's a few things I've picked up: What's so great about this game is that it's based on a relatively simple set of economic rules, but a lot of what you do in the game is emergent behavior that is reactive/pre-emptive to trends. Promotional submissions that exceed "2 per 1 per 1"ĭuplicate results posts for the same individual match will be removed. Other Subreddits Real Time Strategy JOIN US ON DISCORDĭeceptive links to shock sites, malware, etc If you have any questions or suggestions relevant to the community - please, use modmail! This subreddit is dedicated to Offworld Trading Company - a strategy game developed by Mohawk Games.
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